Overall, the campaign received a much-needed reimagining adding to the experience of the game, also giving increased replay value. The custom loadout allowed the player to decide how to approach a mission giving more freedom. The game features multiple endings which depended on the choices made throughout the game as well as the results of the strike force missions. The strike force missions were “sudden death” missions that would alter the progress of the game, they could not be replayed once completed (or failed), adding a uniqueness, adding replayability to the story mode.